with over 7+ years of experience in AAA, VR/XR, and real-time game environments. Specialised in Unreal Engine pipelines, cinematic Lighting, VR optimization, and cinematic-quality environments. Led teams and production pipelines for award-winning projects, including Digital Sports Emmy Awards. Strong focus on performance-driven visuals, modular workflows, and scalable world-building. I balance artistic excellence with a strong commitment to team collaboration and continuous professional growth.